Website powered by
Robert Deal
Robert Deal
Freelance 3D Generalist
Melbourne, Australia

Summary

Currently taking commission work and have been enjoying creating album cover artwork for aspiring musicians as well as YouTube banners.

3D Generalist with a focus on; effects, shaders, art production management, PBR texturing, and hard surface modeling.

I have additional experience with; UI design, 3D environments, vector art, rigging, animation, VFX for video, etc. name it and I've probably had some level of experience with it.

I worked for 4 years as lead artist for Lyre Lyre Studios, a small four man studio in the heart of Melbourne, Australia. We managed to complete a full development cycle and released a game on steam within the time I was there. Being part of Lyre Lyre Studios has taught me a lot about what my job really is, and how the development cycle can be both rewarding and cruel, but thats why I'm here, I live for this.

Skills

Hard Surface ModelingLightingVisual EffectsTechnical ArtShadersPBR Texturing

Software proficiency

Unity
Unity
Unreal Engine
Unreal Engine
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
After Effects
After Effects

Productions

    • Video Game
      Human Simulator
    • Year
      2020
    • Role
      Lead Artist and Technical Artist
    • Company
      Lyre Lyre Studios